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Tuesday 15 March 2016

Game Time! First Class Flurry

First Class Flurry

Last Updated: 2015

Company: ViquaSoft Co., Ltd.

# of Levels: 10 and 40 additional levels for purchase

Price I Paid: Free (10 levels), $3.49 (additional 40 levels)

Time Spent Playing: 4 hours and 4 minutes

Story Line: Bring Starlink airlines back to its former glory

Review:
+ Super original. I'm surprised that no one has thought of creating a time management game based on an airline stewardesses until now. Haven't played a game like it before.

+ They have just the right amount of instructions and always always show you how to use the upgrades that come at the beginning of levels.

+ Later in the game Dan (Claire's brother) joins the game and goes around the airplane to calm down the people who are waiting for their items. My favorite thing about this is the fact that he does this automatically. He can sense who is the most frustrated and when the person he's talking to has been dealt with, he will move on to the next. Other games would have me control him manually but I LOVE that he is automatic.

+ The airplane turbulence is a nice added touch because it happens in real life and throws something exciting into the game at any time. Plus if you are able to follow the safety steps, get everyone buckled in and make it back to your seat before the countdown clock, you earn bonus points.

- This game did take some getting used to because it's all about chaining actions together to get earn more combo points. In many other time management games I would immediatly fill each persons request as soon as they request it but here you're required to hold off until you have more than one action so you score the most combo points. It was hard for me to wait before serving people and watch them get angry but I earned way more points.

- The game ended too soon. Although I played for slightly over four hours, it felt like four minutes. I hope that either a sequel gets made or they do an update and add additional locations. 

Overall:
I am completely addicted to this game. No joke. I couldn't put this game down. Not only is it completely original but it's got excellent controls and decent graphic. The game doesn't bog you down with instructions but it always makes sure you know what you're doing and shows you how to do anything that gets added at the beginning of the levels. Later in the game you get help from Dan (Clarie's brother) who helps out completely automatically and saves me time in the game without the hassle of me trying to control him as well. The turbulence was a nice touch and a great way to score extra points and although I had a hard time initially waiting for items to be requested to chain actions together, by the middle of the game, I was a chaining action pro. I really hope that they continue this series through either a sequel or additional add on location levels. If you are a fan of time management games, this is one of the best games that I can't wait to play over and over again. 



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Game Play Tips:
- Always wait before serving the customers until you have two or three items to deliver at the same time. The longer the chain of items to deliver, the more points you will earn.
- Rotate between filing customers requests and bringing items to them and picking up recycling and putting it in the bin. 
- When you reach the levels where a grill (or several) is required to cook the food, make sure that you always have food on the grill. Once the food is cooked, it won't overcook and you can pick it up when you need to which saves you time.
- An easy way to earn extra points during the turbulence is to make sure when it gives you the warning to stop what you are doing, head toward the "soda" machine and take a drink which makes you Superman fast. This way you get everything done in half the countdown time and get double the extra points.




**Check back every Tuesday for another game review and feel free to tweet me @popculturedlife with any Time Management games (that I can get from the iTunes App Store) that you would like to see in a future review!**

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